HUMPHREY will explain how his body operates. He's still hungry, however, and speaking to him will trigger the FEED HUMPHREY side quest. At last, we'll be able to return to Kel's House. Go across it, then take the ladder down. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. He'll then reach a throne made of two cut hands and sit on it. This area has weak enemies, like Sprout Mole??? You can play the slots that are here, though I don't really see a motive for that (either in real life or in game). He's not too tough at any point, but his appearance threw me off since it had been a while since I last saved (Mari's picnics are rather sparse between spots on the Highway it seems). The dealer of that table is a Jash that sells Milk for 200 Clams, and Rotten Milk for 2. HUMPHREY is a character and NPC in OMORI. V - In the area you go when you go left in the first room after entering Humphrey (Molly's area). Then, at Gino's Pizza, you'll encounter the wife of that guy who had lost his engagement ring down the drain the other day. Eventually, we'll reach his home, with the Shadow jumping into the big black void that formed inside; and so we'll follow. S Key: Undersea Highway - Found inside a clam between the two toll booths. However, do know that beating the entirety of Boss Rush unlocks the Seriously, you're the coolest! Perfectheart's first phase is rather manageable, and in it she'll be capable of dealing moderate to a single target, or use an attack that deals damage equal to their current Health minus 1. For now, not much can be found on this room, apart from a Punching Bag (a weapon we can't equip yet, since it's intended for Aubrey) in one corner of the room, a Poetry Book atop a bench, a Rotten Milk inside a trashcan, and a Bottled Water inside a locker. Going south you find yourself surrounded by thick fog that doesn't let you through, so we'll have to return to the starting stump area. So, what to do? Now, return to the Deeper Well, and go into Humphrey's pond area. Remember the Orange Cat we saw in Faraway Park and on top of Basil's House roof? I heavily recommend using stat-lowering toys against Pluto (Expanded): Big Rubber Bands lower his Defense and Jacks lower his Speed. Then, when you enter the main room (the one with the stairs), Hero will go into the piano room (first floor to the right). However, all of those plus the elevator (shaped like a big lump of Humphrey between them) do not work. If you watered the flowers at all on the 3rd Day before entering Humphrey, you'll still get the ending. There are several Snot Bubble enemies here, which you must avoid, since they seem to explode when defeated no matter what you do, dealing considerable damage to everyone. Something that a seagull repeatedly reminded him of that every time he passed by. Tag Aubrey immediately, and find your way through until you reach the elevator. Is there a newer version of the game or something where they flipped the maps??? The first one you encounter will mention he's willing to build a bridge, so go through the rest of the area to put Humphreys into the water or persuade them to help build the bridge. The first pair should be gone pretty fast: it took me a single turn, in fact (since nobody will be damaged at the beginning of battle, let Hero attack, and also use a Follow-Up). just escaped from Humphrey but now i have no idea on where to go/what to do to go further in the story. Time to move onto the last chapter of the game, which takes part in the Real World and other areas exclusively. The second room just holds a big pool filled with balls, which seem to do nothing at all. However, don't talk to the Spelling Bee - it's a guaranteed catch. The gators there won't attack, you can even speak with them if you'd like. Let's do it: just go outside and battle every single Squizzard until there's none left - you can heal at the barn by drinking Seacow Milk. They'll all then leave, except for Aubrey, who in a fit of rage will push Basil into the lake, and since he doesn't know how to swim, he'll begin to drown. After defeating Mr. Jawsum, he'll call his second-best employee: Pluto. Complete the hangman segments by collecting the correct keys, where do I find the rest of the keys? I just need C, I think, WaitYou saw Mari's ghost throughout the blank space? This will lead to a cutscene by the entrance, where Kel and Aubrey try to draw a picture of Basil that might help locate him. OMORI. Then, if you swim north-east you'll find a lighthouse, which you can enter to see the big painting at the base floor, but we haven't found a way to light it up by going up to the top floor. Welcome to our set of Omori Extras guides. I do know that when defeated she'll explode to deal some damage to your whole party, though. The Kite Kid is what you'd call an optional Mini-Boss, but we're so overleveled that this battle is very very easy. After asking their mom, we'll be free to leave, but feeling bad about leaving her alone, Hero will ask that we get her some Flowers from Fix-It. Entering it leads to a hallway in which you can swim, and eventually, you'll encounter a diversion: Once inside Humphrey, you'll note there are several ways, including trap-doors. thanks! Meanwhile, Aubrey can focus on damaging single enemies, lowering their defense with Power Hit and also Enraged by Kel to massively boost her Headbutt, and Hero can keep on being the usual backup, healing everyone. Mutantheart has another skill she uses when you fight her, she'll wink which makes the target happy. Beware, as the Shady Mole is not as weak as other Sprout Moles. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Well, first of all, exit the Last Resort. There's a shop by the entrance, if you need any items: Once in, we'll encounter our very first enemies of the area: Gator Guys. If you go to her home (on the street that Basil lives, but on the opposite area, it's the second one you come by), her daughter will open up, saying how she's furious as the husband hasn't shown up yet. Press question mark to learn the rest of the keyboard shortcuts. Just go to the left from the hub and you'll appear in a room with a bomb, and if you go down some teleporters - the room you want to go to is the one reached by the middle teleporter, and once there use the middle, right then left teleporters to reach the final room. Go back to the Last Resort and enter Jawsum's Office. Whatever you decide on, walk to the item, select it, then walk to the Clumsy Guy and tell him what to buy. How do I beat all phases of Humphrey? Each time he challenges you, he gets progressively stronger, able to use Follow Up attacks on the second fight, and then an "UNLEASH ENERGY" style attack on the final fight. Inside, all the way into the other end of the room, lies Basil, slowly being engulfed by shadows. You must follow her down as the shadows get close, then reach the end and pick up the knife. You can view them all, then try to find your way east then down, then back west and up, and you should arrive to a special area with a floating curtain. You can also see her by interacting with the bathroom window. That done, you can leave this area and we can return to the main task at hand. This area heavily involves puzzles around locating swimming Humphreys and convincing them to make bridges so you can get across huge chasms. Don't interact with it, or it'll attack you, dangerously lowering your Health. achievement. In order to be able to access Humphrey again, you'll have to do a little bit of tracking back. Humphrey's original design in the 2018 demo. achievement. Today's his 10th birthday, and he's awaiting him with some cake, but he won't come, so go to his bedroom and let Kel push him a bit. It consists of the various areas located within the enigmatic whale himself from DEEPER WELL. She'll encourage to go on forward (to the top of the screen), but we're going to take a little detour first: walk back to the Underwater Highway, not through the construction site, but by just taking the ladders heading down. About the rooms: It leads to a rather big area that's under construction and littered with Gator Guys: however, the encounters work a little bit differently, like in Pokmon: if they see you, you're toast and will have to fight them, otherwise they shouldn't notice you. At last, we can go back to their home to see a lovey-dovey cutscene between both, and then talk to both so we may get a Pizza Slice from each as a reward. Don't worry about collecting more than what's required. While that happens, Hero and Kel will reminisce at the good times, and the food will be cooked by then. HUMPHREY is back in his pond during ONE DAY LEFT, at the very bottom of DEEPER WELL. HUMPHREY as a character and setting can be taken as an allegory for HEADSPACE and SUNNY himself. After some brief exposition, we'll then just return to our bed and sleep. This will prompt Mr. Jawsum to call another, single gator, then another, and so on until you manage to sneak hits onto him lowering his Health and beating him: all you need to do is time your hits correctly. HUMPHREY: This lake only exists because of WEEPING WILLOW, so I really owe a lot to her. Getting rid of all the Squizzards you find outside of the barn yields 5000 Clams, and they respawn, so it can be a nice farming opportunity if you feel like it. You can speak to the cashier to buy stuff here: In there, you can also dine in with friends to see a small cutscene, and meet Captain Space Ex-Husband and his crew yet again: he'll perform a silly song for them. Obviously, it's a scam, but a scam that gives us an achievement (The currency of the future), so accept and he'll take all of our Clams away. The main area is full of potential encounters with mainly Squizzards, but what interests us is the barn: in there lies Farmer Jim who'll ask us to get rid of all Squizzards!. Yet again, Hero is your healer, and you're really gonna need him, since Pluto's attacks can take as much as 90% of a friend's Health. after Humphrey. By one of the blackjack tables, you'll find the N Key for the Hangman. Roboheart is found at the end of the hardest puzzle room, one level above. In Faraway Park, you'll find Basil, who you'll have a little chat with. There are two throwing platforms here: it's a small game in which, if you manage to have the Humphries match the faces on the sign, you'll get a prize. Mari's ghost throughout the blank space, looked in the lightbulb, EVERYTHING. Then, keep on the multi-hit strategy. Then, get out and you'll find it back on its place; keep throwing it again and again and watch as it becomes just like, Entering the first room you'll find a newlywed couple of, The first room contains one of the ghosts you had to find for the. You'll find him at OtherMart's sweets shop, looking to buy a gift for her. You'll now be able to roam around the lower floor of the Last Resort. If you get out of the bedroom, you'll be able to see two bumps on the room's carpet, but if you uncover those, you'll see it's just a trick. Welcome to our OMORI Walkthrough. The Maverick's brother and sister are actually under his bed, on the first floor room to the left. Create an account to follow your favorite communities and start taking part in conversations. The Slimy Keycard should be in there too, and now all you need to do is take the trapdoor back to the starting area and give the item to the elevator Humphrey: he'll take us down. Then, Humphrey will eat them; and you'll regain control: it's time to run away! In both routes, you have to collect all the correct hangman keys to continue anyway though. And with that out of the way, we'll now be able to return to his and Kel's House. Once you've reached Mari she'll finally remind you both of your true objective: you need to rescue Basil, so get on with getting your friends out of there and going back to look for him. While they are able to move individually, they appear to all belong to HUMPHREY's collective consciousness. I chose the second, not knowing if anything differs from picking one over the other. Also works on the toll booth with the spinning wheel - instead of having to spin it. There are three paths to take that lead further into him and you must reach the end of these paths to proceed further into him. Also, like another commenter mentioned, please work on your left's and right's. This all stacks and can pose trouble, but I managed to fend him off mantaining the very same strategy as last time. Well, if you go inside the house then enter the right-hand bedroom on its second floor, you'll be able to interact with two cutouts of his twin brother and sister. After being denied entrance by a gator guy who required him to have friends to let him pass, Omori walked in the opposite direction of the road alone. Interacting with the hole in it will reveal a Seashell, which you can bring to the All-American Blue-Haired Girl in the park which, if you've given three others beforehand like we did in our past walkthrough page, will result in her giving us a Seashell Necklace, an equippable item that increases Defense, Health and Juice. So after it happens, just head outside, and in your way you'll find the Shady Mole who had helped us find Pessi's Thing: he'll offer to change your Clams for Clems, which is the "currency of the future". I went back to vast forest but nothing seems to be happening. Press question mark to learn the rest of the keyboard shortcuts. So you can just head forward and you'll go through a new waterfall. This will let you enter the laboratory. Once we've fully crossed the bridge, we'll be treated to a cutscene, which we won't cover because spoilers. It's a narrow passageway, you just swim ahead while you get a couple of speeches. There'll be a gap between the top wall: go through it, using Omori's cutting abilities to pass through the cones. When that's done, you should take the small trapdoor in the wall to return to the starting area.
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